Everyday by Phoebe Watson

Everyday is a short visual novel where players help the main protagonist, Abigail, make decisions on how to spend her day. Balancing work, school and relationships, Abigail struggles to get small tasks done.

The project was created to help raise awareness for people who really struggle with mental health and can't seem to do small mundane tasks; such as getting out of bed and studying. It was designed to be an encouraging reminder that you can do it and not to be too hard on yourself along the way. 

A Freeplay 2021 Series Commission.

Created with support from the Victorian Government through Creative Victoria and the Victoria Together Commissioning Program.

This project was developed in Australia, on land belonging to the Kulin nation. We acknowledge the traditional owners of the land on which development takes place.